1 |
An Empirical Study on the Generalization Power of Neural Representations Learned via Visual Guessing Games ...
|
|
|
|
BASE
|
|
Show details
|
|
2 |
Imagining Grounded Conceptual Representations from Perceptual Information in Situated Guessing Games ...
|
|
|
|
BASE
|
|
Show details
|
|
3 |
Imagining Grounded Conceptual Representations from Perceptual Information in Situated Guessing Games ...
|
|
|
|
BASE
|
|
Show details
|
|
4 |
CompGuessWhat?!: A Multi-task Evaluation Framework for Grounded Language Learning ...
|
|
|
|
BASE
|
|
Show details
|
|
5 |
The BURCHAK corpus: a Challenge Data Set for Interactive Learning of Visually Grounded Word Meanings ...
|
|
|
|
BASE
|
|
Show details
|
|
6 |
Bootstrapping incremental dialogue systems from minimal data: the generalisation power of dialogue grammars ...
|
|
|
|
BASE
|
|
Show details
|
|
7 |
Evaluating persuasion strategies and deep reinforcement learning methods for negotiation dialogue agents
|
|
|
|
BASE
|
|
Show details
|
|
8 |
Automatic annotation of context and speech acts for dialogue corpora
|
|
|
|
BASE
|
|
Show details
|
|
9 |
Natural Language Generation enhances human decision-making with uncertain information ...
|
|
|
|
BASE
|
|
Show details
|
|
10 |
Bootstrapping incremental dialogue systems: using linguistic knowledge to learn from minimal data ...
|
|
|
|
BASE
|
|
Show details
|
|
12 |
A Game-Based Setup for Data Collection and Task-Based Evaluation of Uncertain Information Presentation
|
|
|
|
BASE
|
|
Show details
|
|
15 |
Comparing Multi-label Classification with Reinforcement Learning for Summarisation of Time-series Data
|
|
|
|
BASE
|
|
Show details
|
|
17 |
Generating student feedback from time-series data using Reinforcement Learning
|
|
|
|
BASE
|
|
Show details
|
|
18 |
Evaluating a city exploration dialogue system combining question-answering and pedestrian navigation
|
|
|
|
BASE
|
|
Show details
|
|
|
|