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Wizard of Oz test BACKGROUND Ninety percent of deaf children are born to hearing parents who do not (1)
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Hits 1 – 4 of 4
1
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
Seungyon Lee
;
Valerie Henderson
;
Helene Brashear
;
Thad Starner
;
Steven Hamilton
;
Harley Hamilton
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
Abstract:
We present our on-going development of CopyCat, a gesture-based computer game for deaf children. Using gesture recognition techniques, CopyCat allows deaf children to communicate with the computer using American Sign Language (ASL) and encourages them to practice signing in an enjoyable way. Our goal is to help young children to transition from disjoint single-sign communication to phrases that represent complete thoughts. Focusing on a user-centered design method, we use pilot studies with deaf children to improve the usability and enjoyment of the game as well as to develop our computer gesture recognition. We use a Wizard of Oz (WOz) technique which allows us to separate interface testing from gesture recognition development, thus allowing us to focus on how deaf children interact with the gesture-based user interface. This paper describes the configurations and results of each pilot study and shows the design process based on the children's feedback.
Keyword:
ASL
;
children
;
computer game
;
gesture recognition
;
human-computer interaction (HCI
;
language acquisition
;
user-centered development
;
wizard of Oz method BACKGROUND
URL:
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.120.1661
http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf
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2
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
Seungyon Lee
;
Valerie Henderson
;
Helene Brashear
...
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
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3
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
Seungyon Lee
;
Valerie Henderson
;
Helene Brashear
...
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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4
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
Seungyon Lee
;
Valerie Henderson
;
Helene Brashear
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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