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Hits 101 – 120 of 2.201

101
Digital Media and English Language Development of Dual Language Learners in Kindergarten
In: Dissertations and Master's Theses (Campus Access) (2021)
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102
Critical Multicultural Engagement with Children's Texts: Perspectives, Power, and Positioning
In: Doctoral Dissertations (2021)
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103
Facilitadores del desarrollo del pensamiento computacional en estudiantes costarricenses
In: Comunicar: Revista científica iberoamericana de comunicación y educación, ISSN 1134-3478, Nº 68, 2021, pags. 85-96 (2021)
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104
La influencia de la familiaridad subjetiva en la lectura y escritura de palabras en estudiantes de escuela primaria de Medellín
In: Lingüística y Literatura, ISSN 0120-5587, null 42, Nº. 80, 2021 (Ejemplar dedicado a: Vol. 42, 80 (2021): JULY-DECEMBER, 2021), pags. 169-186 (2021)
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105
Gender Differences in Typed and Handwritten Probes for Written Expression Curriculum-Based Measurement
In: Masters Theses & Specialist Projects (2021)
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106
A Multilevel Meta-Analysis of Paired Oral Reading Methods in Elementary Classrooms
In: All Graduate Theses and Dissertations (2021)
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107
The Online Classroom: Best Practices for Teaching in a Pandemic
In: Master's of Arts in Teaching (MAT) Action Research (2021)
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108
"Are We Excavating Today?" A Portrait of Vocabulary-Enhanced Intervention Practices
In: Reading Horizons: A Journal of Literacy and Language Arts (2021)
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109
Investigando los Éxitos y las Dificultades de Implementar un Programa de Inmersión Dual a Través de las Perspectivas de Tres Administradores
In: World Languages and Cultures (2020)
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110
Diversity and Social Justice in the Massachusetts Classroom: Teachers Implementation and Students Reflections
In: Honors Program Theses and Projects (2020)
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111
Supporting English Learners in STEM
In: Honors Program Theses and Projects (2020)
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112
Designing STEM Experiences for the Family in Order to Develop STEM Family Habitus and Capital
In: Boise State University Theses and Dissertations (2020)
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113
Teachers' Interventions to In-Person Bullying and Cyberbullying Situations
In: Boise State University Theses and Dissertations (2020)
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114
Teachers’ End-User Attitudes Toward the Implementation of School-Based Social Networking Sites in K-8 Schools: An Extension of the Technology Acceptance Model
In: Boise State University Theses and Dissertations (2020)
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115
Experimental Analyses of Peer Tutoring: Toward a Technology of Generative Learning
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116
Leveraging Latin American Cultural & Linguistic Diversity for Academic Achievement: A Professional Development Guide for US Teachers
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117
Teaching Standards, Approaches, and Techniques for K-12 Chinese Classes in the US
In: Chinese Language Teaching Methodology and Technology (2020)
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118
Computational Thinking in Children: The Impact of Embodiment on Debugging Practices in Programming
Ahn, Junghyun. - 2020
Abstract: Three studies were conducted to better inform how instructional design of educational programming for children impacts learning. In these studies, we focused on how unplugged debugging activities, which require correction of coding errors, affect skills related to computational thinking and personal attributes of children. Study 1 observed debugging performance across varying degrees of embodiment (full and low) with a control group. To identify and rectify coding errors, children in the full embodiment group walked on a floor maze whereas low embodiment group manipulated a paper character using their fingers. Study 2 examined the effects of different degrees of embodiment when combined with either coding or narrative based language on computational thinking and self-efficacy. Children fixed coding errors on a worksheet using coding language or narratives, then performed their revised code using full or low embodiment. Study 3 explored whether congruent or incongruent hand gestures incorporated with either direct or surrogate embodiment enhanced children’s graphic and text programming, self-efficacy, and persistence. In the congruent gesture group, participants placed coding blocks in the same direction that the programming character moves whereas incongruent gesture placed coding blocks in a linear fashion. Direct embodiment is where the participant uses their finger to move a character whereas surrogate embodiment is where the researcher is controlled by the participant through verbal commands. The results on computational thinking skills were: 1) Children performed better in debugging and problem solving using low embodiment; 2) Programming efficiency increased with the use of coding language; 3) Higher performance on graphic programming was found with incongruent gesture while transfer from graphic to text programming improved with surrogate embodiment. In personal attributes: 1) Significant interaction effect was found between hand gesture and embodiment on self-efficacy; 2) Higher persistence was exhibited from direct embodiment. These findings between embodiment and development of computational thinking skills and personal attributes may be utilized in the unplugged learning environment. This is particularly relevant in supporting students to acquire basic computational thinking skills where relevant technology resources are not available.
Keyword: Education; Educational technology; Elementary; Instructional systems--Design
URL: https://doi.org/10.7916/d8-k5ee-q864
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119
Dispositif d’immersion en primaire : discours d’enseignants et d’encadrants comparés
In: ISSN: 0023-8376 ; Les Langues Modernes ; https://hal.univ-lorraine.fr/hal-02481027 ; Les Langues Modernes, Association des professeurs de langues vivantes (APLV), 2020, Enjeux de la comparaison pour les didactiques des langues-cultures vivantes, pp.30-39 (2020)
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120
Social and Emotional Learning & Culturally Responsive and Sustaining Teaching & the Impact on Student Experiences
Jara, Shawntanet. - : eScholarship, University of California, 2020
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