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О РОЛИ ПРЕЗЕНТАЦИИ ПРИ ОБУЧЕНИИ ИНОСТРАННОМУ ЯЗЫКУ В СФЕРЕ ПРОФЕССИОНАЛЬНОЙ КОММУНИКАЦИИ ... : THE ROLE OF PRESENTATION IN TEACHING A FOREIGN LANGUAGE IN THE FIELD OF PROFESSIONAL COMMUNICATION ...
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The L2L system for second language learning using visualised zoom calls among students
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In: Dey-Plissonneau, Aparajita, Lee, Hyowon orcid:0000-0003-4395-7702 , Pradier, Vincent orcid:0000-0002-7050-6408 , Scriney, Michael orcid:0000-0001-6813-2630 and Smeaton, Alan F. orcid:0000-0003-1028-8389 (2021) The L2L system for second language learning using visualised zoom calls among students. In: 16th European Conference on Technology-Enhanced Learning EC-TEL 2021, 20-24 Sept 2021, Bozen-Bolzano, Italy (Online). ISBN 978-3-030-86435-4 (2021)
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Supporting an effective review of telecollaboration for second language learning by visualising the participation and engagement at Dublin City University
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In: Lee, Hyowon orcid:0000-0003-4395-7702 , Scriney, Michael orcid:0000-0001-6813-2630 , Dey-Plissonneau, Aparajita and Smeaton, Alan orcid:0000-0003-1028-8389 (2021) Supporting an effective review of telecollaboration for second language learning by visualising the participation and engagement at Dublin City University. In: Virtual Exchange in Higher Education: Charting the Irish Experience, 17 Sept 2021, Online vs MS Teams. (2021)
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運用Scratch互動式多媒體從事發展遲緩幼兒教學成效之個案研究 ; A Case Study of Engaging with Scratch Interactive Multimedia Instruction on the Teaching Effectiveness of a Retarded Child.
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Interactive Audio Pens, Home Literacy Activities and Emergent Literacy Skills
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In: Diskurs Kindheits- und Jugendforschung / Discourse. Journal of Childhood and Adolescence Research ; 13 ; 3 ; 337-349 (2020)
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Designing a Learning Media of English for Specific Purpose based on Interactive Multimedia (Macromedia flash 0.8) for Agro-Industry Students
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In: JURNAL ARBITRER; Vol 6, No 2 (2019); 137-146 ; 2550-1011 ; 2339-1162 (2019)
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Utilization of multimodal interaction signals for automatic summarisation of academic presentations
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Curtis, Keith. - : Dublin City University. School of Computing, 2018
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In: Curtis, Keith (2018) Utilization of multimodal interaction signals for automatic summarisation of academic presentations. PhD thesis, Dublin City University. (2018)
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Improbotics: Exploring the Imitation Game Using Machine Intelligence in Improvised Theatre
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In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment; Vol. 14 No. 1 (2018): Fourteenth Artificial Intelligence and Interactive Digital Entertainment Conference ; 2334-0924 ; 2326-909X (2018)
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Towards the Use of Interactive Simulation for Effective e-Learning in University Classroom Environment
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Developing an Interactive Multimedia of Reading for Junior High School Students Grade VII
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In: Journal Polingua: Scientific Journal of Linguistics, Literature and Education, Vol 5, Iss 1, Pp 1-13 (2018) (2018)
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Abstract:
The aim of this research is to develop an interactive learning multimedia of reading for grade VII students of SMP N 1 Piyungan, Yogyakarta. This research is a research and development (R&D) study. The development of the interactive learning multimedia of reading was carried out through several steps, namely needs analysis, course grid design, product development, product validation, product revision, try-out, and final product development. There were some respondents involved in the study, i.e. one content expert and one media expert, 75 students or needs analysis, and 48 students for try-out. The data were collected through classroom observation, interview, and questionnaire. The instruments of data collection were observation guides, interview guides, expert validation sheets, and questionnaires for the students. The data were analyzed descriptively. The needs analysis data show that the students have various needs in learning reading through the interactive learning multimedia. For the learning needs, the students chose various reading topics, such as hobbies (73.81%), stories (54.76%), things around us (42.86%), life in school (27.38%), and teenage life (26.19%). Some of them (40.48%) preferred reading text with 100-200 words of length. Meanwhile, for the target needs, the students preferred learning reading to improve their vocabulary (71.43%), find the main idea (58.33%), find the moral (47.62%), find the general information (48.81%), and find the meaning of words in the reading text. Some of them preferred the pictured-cued item (46.43%), the multiple-choice (44.05%), matching (40.47%), the comprehension questions (40.47%), the short-answer (40.48%), and the ordering tasks (29.76%) for the reading learning activities. Besides, the appropriate interactive learning multimedia of reading for grade VII students in junior high schools consisted of four reading units, namely Things around Us (descriptive text), Professions (descriptive text), Foods and Drinks (procedure text), and Hobbies (procedure text). Every unit made up of the five components: Playing with Words, Let’s Read , Did You Know, Upgrade Your Reading, and Mini Dictionary. The experts’ validation data show that the developed interactive learning multimedia of reading was "good" based on a total mean of 4.17 on a 5-1 Likert scale. The content aspect data analysis results show a mean of 4 and the media aspect shows a mean of 4.35. In addition, the results of the try-out indicate that the content aspect is in the "good" category with the mean of 4.01, the presentation aspect is in the "good" category with the mean of 3.83, and the media aspect is in the "good" category with the mean of 4.01.
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Keyword:
developing; Education (General); interactive multimedia; L7-991; Literature (General); PN1-6790; reading
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URL: https://doaj.org/article/4a0ad4e7fced4a788a24861bd86150c8 https://doi.org/10.30630/polingua.v5i1.15
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Multimedia means in teaching professional translation ; Мультимедийные средства в обучении профессиональному переводу ; МУЛЬТИМЕДІЙНІ ЗАСОБИ У НАВЧАННІ ФАХОВОМУ ПЕРЕКЛАДУ
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In: Вісник Національного технічного університету «ХПІ». Актуальні проблеми розвитку українського суспільства; № 52 (1273) (2017); 110-113 ; Bulletin of the National Technical University "KhPI". Series: Actual problems of Ukrainian society development; № 52 (1273) (2017); 110-113 ; 2227-6890 (2017)
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"Stonewall Jackson Is a Unicorn" And "Dixieland DubStep": Creating Middle School Communities That Foster Multimodal Artistic Expressions Based on the American Civil War
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In: Curriculum Studies Summer Collaborative (2016)
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Universal design for learning and multimedia technology: Supporting culturally and linguistically diverse students
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Rao, Kavita. - : Journal of Educational Multimedia and Hypermedia, 2015
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Developing a Video Game Metadata Schema for the Seattle Interactive Media Museum
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Designing Multimedia Through Interactive CD in Understanding Three Tenses
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In: Journal Polingua: Scientific Journal of Linguistics, Literature and Education, Vol 4, Iss 2, Pp 90-96 (2015) (2015)
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Free to Explore a Museum : : Embodied Inquiry and Multimodal Expression of Meaning
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In: Renner, Nancy Owens. (2013). Free to Explore a Museum : : Embodied Inquiry and Multimodal Expression of Meaning. UC San Diego: Retrieved from: http://www.escholarship.org/uc/item/6hb5n2dw (2013)
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Developing a Video Game Metadata Schema for the Seattle Interactive Media Museum
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In: School of Information Studies - Faculty Scholarship (2013)
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Formação docente: as competências necessárias ao professor no uso da lousa interativa em aulas de língua estrangeira
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Vogt, Poliana. - : Universidade Tecnológica Federal do Paraná, 2013. : Curitiba, 2013. : Departamento Acadêmico de Línguas Estrangeiras Modernas, 2013
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