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Eine agentenbasierte Architektur für Programmierung mit gesprochener Sprache ...
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Eine agentenbasierte Architektur für Programmierung mit gesprochener Sprache
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Towards Programming in Natural Language: Learning New Functions from Spoken Utterances ...
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Towards Programming in Natural Language: Learning New Functions from Spoken Utterances
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In: International journal of semantic computing, 14 (2), 249–272 ; ISSN: 1793-351X, 1793-7108 (2020)
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TAPAS : A tangible End-User Development tool supporting the repurposing of Pervasive Displays
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Programming in Natural Language: Building Algorithms from Human Descriptions
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“Facets” and “Prisms” as a Means to Achieve Pedagogical Indexation of Texts for Language Learning: Consequences of the Notion of Pedagogical Context
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In: Software and Data Technologies ; https://hal.archives-ouvertes.fr/hal-01294208 ; José Cordeiro; Maria Virvou; Boris Shishkov. Software and Data Technologies, 170, Springer-Verlag, pp.253-268, 2013, Communications in Computer and Information Sciences, 978-3-642-29577-5. ⟨10.1007/978-3-642-29578-2_16⟩ ; http://link.springer.com/chapter/10.1007/978-3-642-29578-2_16 (2013)
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End User Programming for smart spaces ; Programmation d'espace intelligent par l'utilisateur final
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In: https://tel.archives-ouvertes.fr/tel-00744415 ; Interface homme-machine [cs.HC]. Université de Grenoble, 2012. Français. ⟨NNT : 2012GRENM034⟩ (2012)
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Tangible functional programming
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In: http://conal.net/papers/Eros/eros-icfp-2007-printed.pdf (1997)
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Visual Programming in a Visual Domain: A Case Study of Cognitive Dimensions
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In: http://www.cs.cmu.edu/afs/cs.cmu.edu/project/garnet/www/pbd-group/papers/hci94.ps (1994)
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Visual Programming in a Visual Domain: A Case Study of Cognitive Dimensions
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In: http://www.cs.dal.ca/~pcox/CSCI6304/papers/modugno.pdf (1994)
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Abstract:
We present a new visual programming language and environment that serves as a form of feedback and representation in a Programming by Demonstration system. The language di#ers from existing visual languages because it explicitly represents data objects and implicitly represents operations bychanges in data objects. The system was designed to provide non-programmers with programming support for common, repetitive tasks and incorporates some principles of cognition to assist these users in learning to use it. With this in mind, we analyzed the language and its editor along cognitive dimensions. The assessment provided insight into both strengths and weaknesses of the system, prompting a number of design changes. This demonstrates how useful such an analysis can be. KEYWORDS: Cognitive Dimensions, End-User Programming, Programming by Demonstration, Visual Language, Visual Shell, Pursuit. 1. Introduction A visual shell #or desktop# is a direct manipulation interface to a #le system. Exa.
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Keyword:
Cognitive Dimensions; End-User Programming; Programming by Demonstration; Pursuit; Visual Language; Visual Shell
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URL: http://www.cs.dal.ca/~pcox/CSCI6304/papers/modugno.pdf http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.46.6254
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Abstract Tangible Functional Programming
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In: http://conal.net/papers/Eros/eros.pdf
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