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A Bibliometric Analysis of Plant Disease Classification with Artificial Intelligence using Convolutional Neural Network
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In: Library Philosophy and Practice (e-journal) (2021)
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Determining Tone of a Body of Text
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In: Senior Projects Spring 2020 (2020)
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Self-supervised learning to detect key frames in videos
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In: Research outputs 2014 to 2021 (2020)
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Understanding Event Structure in Text
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In: FIU Electronic Theses and Dissertations (2020)
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Interactive Virtual Training: Implementation for Early Career Teachers to Practice Classroom Behavior Management
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In: FIU Electronic Theses and Dissertations (2020)
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Abstract:
Teachers that are equipped with the skills to manage and prevent disruptive behaviors increase the potential for their students to achieve academically and socially. Student success increases when prevention strategies and effective classroom behavior management (CBM) are implemented in the classroom. However, teachers with less than 5 years of experience, early career teachers (ECTs), are ill equipped to handle disruptive students. ECTs describe disruptive behaviors as a major factor for stress given their limited training in CBM. As a result, disruptive behaviors are reported by ECTs as one of the main reasons for leaving the field. Virtual training environments (VTEs) combined with advances in virtual social agents can support the training of CBM. Although VTEs for teachers already exist, requirements to guide future research and development of similar training systems have not been defined. We propose a set of six requirements for VTEs for teachers. Our requirements were established from a survey of the literature and from iterative lifecycle activities to build our own VTE for teachers. We present different evaluations of our VTE using methodologies and metrics we developed to assess whether all requirements were met. Our VTE simulates interactions with virtual animated students based on real classroom situations to help ECTs practice their CBM. We enhanced our classroom simulator to further explore two aspects of our requirements: interaction devices and emotional virtual agents. Interactions devices were explored by comparing the effect of immersive technologies on users' experience (UX) such as presence, co-presence, engagement and believability. We adapted our VTE originally built for desktop computer, to be compatible with two immersive VR platforms. Results show that our VTE generates high levels of UX across all VR platforms. Furthermore, we enhanced our virtual students to display emotions using facial expressions as current studies do not address whether emotional virtual agents provide the same level of UX across different VR platforms. We assessed the effects of VR platforms and display of emotions on UX. Our analysis shows that facial expressions have greater impact when using a desktop computer. We propose future work on immersive VTEs using emotional virtual agents.
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Keyword:
Affective Computing; Computational Engineering; Computer and Systems Architecture; Human-centered Interaction design; Immersive Virtual Environment; Other Computer Engineering; Teacher Training; Usability; User Experience; Virtual reality
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URL: https://digitalcommons.fiu.edu/cgi/viewcontent.cgi?article=5952&context=etd https://digitalcommons.fiu.edu/etd/4595
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Graphemics in the 21st Century 2018. Proceedings
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In: Graphemics in the 21st Century 2018 ; https://hal.archives-ouvertes.fr/hal-02383630 ; Graphemics in the 21st Century 2018, Jun 2018, Brest, France. 1, Fluxus Editions, pp.410, 2019, Grapholinguistics and Its Applications, 9782957054909 ; http://www.fluxus-editions.fr/gla1.php (2019)
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Adaptation and Implementation of the ISO42010 Standard to Software Design and Modeling Tools
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In: Model-Driven Engineering and Software Development. MODELSWARD 2018, Communications in Computer and Information Science ; https://hal-cea.archives-ouvertes.fr/cea-02572737 ; Model-Driven Engineering and Software Development. MODELSWARD 2018, Communications in Computer and Information Science, pp.236-258, 2019, ⟨10.1007/978-3-030-11030-7_11⟩ (2019)
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An LSTM-Based Neural Network Architecture for Model Transformations
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In: 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems (MODELS) ; https://hal-cea.archives-ouvertes.fr/cea-02572669 ; 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems (MODELS), Sep 2019, Munich, Germany. pp.294-299, ⟨10.1109/MODELS.2019.00013⟩ (2019)
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Preface to MDE Intelligence 2019: 1st Workshop on Artificial Intelligence and Model-Driven Engineering
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In: 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C) ; https://hal-cea.archives-ouvertes.fr/cea-02572659 ; 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C), Sep 2019, Munich, Germany. pp.168-169, ⟨10.1109/MODELS-C.2019.00028⟩ (2019)
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The Future of Model Transformation Languages: An Open Community Discussion.
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In: ISSN: 1660-1769 ; The Journal of Object Technology ; https://hal-cea.archives-ouvertes.fr/cea-02572743 ; The Journal of Object Technology, Chair of Software Engineering, 2019, 18 (3), pp.7:1. ⟨10.5381/jot.2019.18.3.a7⟩ (2019)
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A Model Driven Tool for Requirements and Hardware Engineering
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In: 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C) ; https://hal-cea.archives-ouvertes.fr/cea-02572673 ; 2019 ACM/IEEE 22nd International Conference on Model Driven Engineering Languages and Systems Companion (MODELS-C), Sep 2019, Munich, Germany. pp.769-773, ⟨10.1109/MODELS-C.2019.00120⟩ (2019)
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On the Need for Intellectual Property Protection in Model-Driven Co-Engineering Processes
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In: International Conference on Evaluation and Modeling Methods for Systems Analysis and Development ; https://hal-cea.archives-ouvertes.fr/cea-02572729 ; International Conference on Evaluation and Modeling Methods for Systems Analysis and Development, Jun 2019, Rome, Italy. pp.169-177, ⟨10.1007/978-3-030-20618-5_12⟩ ; https://www.emmsad.org/2019-program (2019)
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Belief Uncertainty in Software Models
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In: 2019 IEEE/ACM 11th International Workshop on Modelling in Software Engineering (MiSE) ; https://hal-cea.archives-ouvertes.fr/cea-02572731 ; 2019 IEEE/ACM 11th International Workshop on Modelling in Software Engineering (MiSE), May 2019, Montreal, Canada. pp.19-26, ⟨10.1109/MiSE.2019.00011⟩ (2019)
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Developing 5GL Concepts from User Interactions
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In: Masters Theses (2019)
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Artificial Intelligence and Reliability of Accounting Information
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In: Lecture Notes in Computer Science ; 17th Conference on e-Business, e-Services and e-Society (I3E) ; https://hal.inria.fr/hal-02274162 ; 17th Conference on e-Business, e-Services and e-Society (I3E), Oct 2018, Kuwait City, Kuwait. pp.315-324, ⟨10.1007/978-3-030-02131-3_28⟩ (2018)
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The 3D indoor deployment in DL-IoT with experimental validation using a particle swarm algorithm based on the dialects of songs
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In: Proceedings of IWCMC 2018 ; 14th International Wireless Communications and Mobile Computing Conference (IWCMC 2018) ; https://hal.archives-ouvertes.fr/hal-02883831 ; 14th International Wireless Communications and Mobile Computing Conference (IWCMC 2018), Jun 2018, Limassol, Cyprus. pp.928-933, ⟨10.1109/IWCMC.2018.8450473⟩ (2018)
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Cognitive Architecture and Software Environment for the Design and Experimentation of Survival Behaviors in Artificial Agents
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In: IJCCI 2018 - 10th International Joint Conference on Computational Intelligence ; https://hal.inria.fr/hal-01931497 ; IJCCI 2018 - 10th International Joint Conference on Computational Intelligence, Sep 2018, Seville, Spain (2018)
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Cognifying Model-Driven Software Engineering
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In: Software Technologies: Applications and Foundations ; https://hal-cea.archives-ouvertes.fr/cea-02572650 ; Software Technologies: Applications and Foundations, pp.154-160, 2018, ⟨10.1007/978-3-319-74730-9_13⟩ (2018)
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Architectures for Real-Time Automatic Sign Language Recognition on Resource-Constrained Device
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In: UNF Graduate Theses and Dissertations (2018)
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ImproteK: introducing scenarios into human-computer music improvisation
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In: ACM Computers in Entertainment ; https://hal.archives-ouvertes.fr/hal-01380163 ; ACM Computers in Entertainment, 2017, ⟨10.1145/3022635⟩ (2017)
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