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Evaluation of the Availability and Utilization Status of Texts in Core Subjects in Primary Schools’ Libraries
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In: Library Philosophy and Practice (e-journal) (2022)
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Creating Corpus-Informed Materials for the English as a Foreign Language Classroom: A step-by-step guide for (trainee) teachers using online resources ...
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Creating Corpus-Informed Materials for the English as a Foreign Language Classroom: A step-by-step guide for (trainee) teachers using online resources ...
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Bilingual Baobab Poster in Ju|'hoansi and English (embedded audio) ...
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Bilingual Baobab Poster in Ju|'hoansi and English (embedded audio) ...
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Plant poster: Baobab (Bilingual Ju|'hoansi and English with embedded audio) ...
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Plant poster: Baobab (Bilingual Ju|'hoansi and English with embedded audio) ...
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ВИДЕО КАК СРЕДСТВО ПОЛУЧЕНИЯ ЛЕКСИЧЕСКИХ НАВЫКОВ НА УРОКЕ АНГЛИЙСКОГО ЯЗЫКА ... : VIDEO AS A MEANS OF GENERATING LEXICAL SKILLS IN AN ENGLISH LESSON ...
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Is a Picture Worth a Thousand Words? Effectiveness of iPad Technology in Preclinical Dental Laboratory Courses
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In: Publisher (2019)
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SiL-Levumi - Tests der Leseflüssigkeit zur Lernverlaufsdiagnostik - "Silben lesen" der Onlineplattform www.levumi.de ... : Reading Speed Measure on www.levumi.de/ ...
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Aprendizagem ativa : construindo materiais educacionais digitais com os estudantes
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Abstract:
A presente pesquisa teve como objetivo identificar as contribuições das tecnologias para a autoria de materiais educacionais digitais com estudantes dos Anos Iniciais do Ensino Fundamental. A importância da autoria, através de uma aprendizagem ativa na educação envolve a autonomia dos estudantes, suas autoaprendizagens e construções a partir do trabalho desenvolvido com a professora. A abordagem da pesquisa foi a qualitativa. Para desenvolver esta pesquisa, foi utilizado o software Kahoot, literatura infanto-juvenil e questionários, com turmas do quinto ano do Ensino Fundamental de uma escola pública. Os estudantes foram instigados a criar questões de compreensão das histórias e transpor essas perguntas para o software, para posteriormente aplicar com seus colegas. Após a construção da atividade, foram aplicados questionários de cunho qualitativo aos participantes da pesquisa, no sentido de observar e descrever o que os estudantes perceberam e o que ajudou em sua aprendizagem. Assim os estudantes identificaram de forma positiva e satisfatória todo o processo dessa pesquisa, trazendo benefícios linguísticos e de autonomia frente à própria aprendizagem. Nesse sentido, foi possível perceber que a utilização de materiais educacionais digitais contribui para o engajamento e desenvolvimento do estudante. Também pode-se observar que os alunos se sentiram parte essencial do projeto e aprimoraram sua linguagem. ; T The present research had as objective to identify the contributions of the technologies for the authorship of digital educational materials with students of the Initial Years of Elementary Education. The importance of authorship through active learning in education involves the autonomy of students, their selflearning and constructions from the work developed with the teacher.The research approach was qualitative. To develop this research, we used Kahoot software, children's literature and questionnaires, with classes from the fifth year of Elementary School in a public school. Students were encouraged to create story-comprehension questions and transpose these questions into the software, and then apply with their peers. After the construction of the activity, qualitative questionnaires were applied to the participants of the research, in order to observe and describe what the students perceived and what helped in their learning. Thus, students positively and satisfactorily identified the whole process of this research, bringing linguistic and autonomy benefits to their own learning. In this sense, it was possible to perceive that the use of digital educational materials contributes to the student's engagement and development. It can also be observed that the students felt an essential part of the project and improved their language.
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Keyword:
Active learning; Ambiente digital; Aprendizagem; Digital authoring; Digital educational materials; Ensino; Kahoot
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URL: http://hdl.handle.net/10183/197580
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How recorded audio-visual feedback can improve academic language support
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Evaluating an educational innovation: professional development in CALL at the tertiary level in Vietnam
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Teachers' appraisals of adjectives relating to mathematics tasks
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Recuperando la simpleza- el poder del menos
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In: ICOT 18 - International Conference on Thinking - Cultivating Mindsets for Global Citizens (2018)
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Creating a frequency dictionary of spoken Hebrew : a reproducible use of technology to overcome scarcity of data
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Calculus Reform: Increasing STEM Retention and Post-Requisite Course Success While Closing the Retention Gap for Women and Underrepresented Minority Students
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In: Mathematics Faculty Publications and Presentations (2017)
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Testing Our Assumptions: The Role of First Course Grade and Course Level in Mathematics and English
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In: Materials Science and Engineering Faculty Publications and Presentations (2017)
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