161 |
Knowledge and Distributed computation
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In: DTIC AND NTIS (1990)
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163 |
TRAX II: Computer-Assisted Platoon Leader Tactical Training
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In: DTIC AND NTIS (1985)
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164 |
Fuzzy Sets and Other Methods for Telling a Computer How to Decide
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In: DTIC AND NTIS (1982)
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165 |
A Design-Interpretation Analysis of Natural English-with Applications to Man-Computer Interaction.
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In: DTIC AND NTIS (1977)
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166 |
INFORMATION PROCESSING MODELS AND COMPUTER AIDS FOR HUMAN PERFORMANCE
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In: DTIC AND NTIS (1970)
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167 |
FURTHER VALIDATION AND METHODOLOGICAL EXTENSION OF TEN A PRIORI SEMANTIC FEATURES FOR INTERPERSONAL VERBS AND ADVERBS
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In: DTIC AND NTIS (1968)
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168 |
SOVIET CYBERNETICS TECHNOLOGY. X. BIBLIOGRAPHY OF LITERATURE CITED IN 1964 ISSUES OF THE 'JOURNAL OF ABSTRACTS-CYBERNETICS,'
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In: DTIC AND NTIS (1968)
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169 |
COMPUTER INTELLIGENCE TO ENHANCE WAR GAMING
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In: DTIC AND NTIS (1967)
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170 |
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
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In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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171 |
The Effectiveness of Teachers ’ Facilitation in Using Game Elements to Motivate Students’ Participation in CSCL discussion
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In: http://www.icce2009.ied.edu.hk/pdf/c2/proceedings394-396.pdf
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172 |
Learning by Playing Searching after a Connection between Computer Game Playing and English Skills
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In: http://www.cisjournal.org/journalofcomputing/archive/vol5no5/vol5no5_3.pdf
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