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1
Dialogue in the Wild: Learning from a Deployed Role-Playing Game with Humans and Bots ...
The Joint Conference of the 59th Annual Meeting of the Association for Computational Linguistics and the 11th International Joint Conference on Natural Language Processing 2021
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Dinan, Emily
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Shuster, Kurt
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Szlam, Arthur
;
Urbanek, Jack
;
Weston, Jason
. - : Underline Science Inc., 2021
Abstract:
Read paper: https://www.aclanthology.org/2021.findings-acl.54 Abstract: Much of NLP research has focused on crowdsourced static datasets and the supervised learning paradigm of training once and then evaluating test performance. As argued in de Vries et al. (2020), crowdsourced data has the issues of lack of naturalness and relevance to real-world use cases, while the static dataset paradigm does not allow for a model to learn from its experiences of using language (Silver et al., 2013). In contrast, one might hope for machine learning systems that become more useful as they interact with people. In this work, we build and deploy a role-playing game, whereby human players converse with learning agents situated in an open-domain fantasy world. We show that by training models on the conversations they have with humans in the game the models progressively improve, as measured by automatic metrics and online engagement scores. This learning is shown to be more efficient than crowdsourced data when applied to ...
Keyword:
Computational Linguistics
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Condensed Matter Physics
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Deep Learning
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Electromagnetism
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FOS Physical sciences
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Information and Knowledge Engineering
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Neural Network
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Semantics
URL:
https://underline.io/lecture/26145-dialogue-in-the-wild-learning-from-a-deployed-role-playing-game-with-humans-and-bots
https://dx.doi.org/10.48448/n4qe-6684
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2
Linguistic calibration through metacognition: aligning dialogue agent responses with expected correctness ...
Mielke, Sabrina J.
;
Szlam, Arthur
;
Boureau, Y-Lan
. - : arXiv, 2020
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