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1
Transfer Learning in Integrated Cognitive Systems
In: DTIC (2010)
Abstract: The ISLE Transfer Learning project was a three year DARPA-funded research effort whose goal was to enable machines to acquire knowledge in one domain and use it to improve performance in another. This capacity is a first step of a longer term vision that employs transfer to reduce the cost of developing intelligent software, hereby replacing the construction of multiple, one-off systems, with a methodology based on the automated transfer and augmentation of capabilities encoded in an initial source. The project emphasized machine learning and artificial intelligence (AI) techniques, and focused on the acquisition and transfer of behavioral knowledge (meaning strategies for how to act together with the supporting domain knowledge) from a source task to a target task drawn from a different domain. The work addressed three component problems within transfer: knowledge acquisition in a source task, knowledge transfer to a target task, and knowledge augmentation in the target domain given the transferred wisdom. ; Sponsored in part by the Defense Advanced Research Projects Agency (DARPA). The original document contains color images.
Keyword: *COGNITION; *INTEGRATED SYSTEMS; *KNOWLEDGE BASED SYSTEMS; *LEARNING MACHINES; AI(ARTIFICIAL INTELLIGENCE); ARTIFICIAL INTELLIGENCE; Computer Programming and Software; COMPUTER PROGRAMS; Human Factors Engineering & Man Machine System; Information Science; ISLE(INSTITUTE FOR THE STUDY OF LEARNING AND EXPERTISE); KNOWLEDGE REPRESENTATION; Linguistics; MAN COMPUTER INTERFACE; MAN MACHINE SYSTEMS; MARKOV PROCESSES; MLN(MARKOV LOGIC NETWORKS); Numerical Mathematics; PE62304E; Psychology; REASONING; REINFORCEMENT LEARNING; VERBAL BEHAVIOR; WUAFRLTRLG0002
URL: http://oai.dtic.mil/oai/oai?&verb=getRecord&metadataPrefix=html&identifier=ADA530009
http://www.dtic.mil/docs/citations/ADA530009
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2
Laboratory for Computational Cultural Dynamics
In: DTIC (2008)
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3
Automatic Web Services Composition Using SHOP2
In: DTIC (2006)
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4
HTN Planning for Web Service Composition Using SHOP2
In: DTIC (2004)
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5
The last player theorem
In: Artificial intelligence. - Amsterdam : Elsevier 18 (1982) 1, 53-65
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